.: June 29, 2017Mode(s),The King of Fighters XIV (: ザ・キング・オブ・ファイターズ XIV) is a 2016 Japanese that is part of ( KOF) video game series. The game was developed for the and released in August 2016. And published the game in North America and Europe, respectively. It is notable as the first mainline The King of Fighters game to be rendered entirely in 3D, unlike previous installments, which used 2D raster imagery.
The King of Fighters XIV has over 50 characters and the gameplay retains the classic system of teams composed of three fighters. In 2017, the game was ported to the and Japanese arcade cabinets.The development of The King of Fighters XIV began in April 2014 when SNK's CEO announced the company should start designing new, appealing video games. Yasuyuki Oda, who has previously worked on 's as well as titles by SNK, directed the game. The designers worked to make it as popular as and, and used the 'Rush' system to invite newcomers to the series. Besides downloadable characters, SNK added extra alternative outfits for some of the characters and patches to improve the visuals.Critical reception of The King of Fighters XIV has been generally positive; video game publications praised the appeal of its fighting system to newcomers and fighting-game experts. It has also been criticized for its use of a graphic engine that supports real-time 3D rendering at an inferior quality to fighting games released during the.
The King of Fighters series inspired a titled, while in December 2018, SNK announced they were working on a new sequel, The King of Fighters XV, which was confirmed at and will be released around 2020. A fight between Terry Bogard (left) and Geese Howard (right).The King of Fighters XIV features full 3D models like against a 2D background in a similar manner to and its updates while keeping the formula used in previous installments.
The player can select a three-character team who fight against other teams. In the game's story, the fighters often interact depending on their relationships.
After eight rounds, the player fights the bosses Antonov and Verse.The Hyper Drive system from the previous game is replaced with a new version of 'Max Mode' from earlier games in the series. In Max mode, the player can perform unlimited EX special moves for a short time and the timer changes in response to the player-character's position.The game's characters have three types of Supers: the returning 'Super Special Moves' and 'Max Super Special Moves', the latter of which require two power gauges to execute or one if Max mode is activated and a new type called 'Climax Super Special Moves'. Climax Super Special Moves are the strongest types in the game and require three power gauges or two with Max mode activated. The game also features the 'Just Defend' mechanic from. The HD thrust system makes the opponent hit the wall and crumple for follow-up attacks.
The game is designed to be played like during Max mode, where the player can use EX moves and three levels of Supers that can be canceled in their order of hierarchy. For beginners, there is an automatic feature called 'Rush Combo'. When performing a Rush, the player can create combos of special attacks as well as Desperation Moves if the energy bar is has been filled. Techniques created by the Rush system produce less damage than the one performed manually.
The online lobby has modes called team VS, single VS, and party VS; up to 12 players can enter and spectate. Plot The story of The King of Fighters XIV takes place a few years after the events of The King of Fighters XIII, in which a mysterious Russian billionaire named Antonov buys the rights to the King of Fighters brand to host a new tournament in which veterans and newcomers compete.
For the story mode, SNK wrote 16 prologues focused on each team before they enter into the competition. Following the competition, the player faces Antonov. In the aftermath, the fighters must confront a strange, threatening entity named Verse.
This anomaly attracted characters from other dimensions and universes, such as, and implicates three characters named Shun'ei, Meitenkun, and Kukri. Following Verse's defeat, some of the characters go into missions to confront people revived through Verse. Characters. A comparison of the graphics before and after update.To promote The King of Fighters XIV in Japan, SNK released arcade games containing 36 playable characters for fans to try. On July 13, 2016, SNK announced 'The King of Fighters XIV World Premiere Tour', in which the staff would visit other countries to let fans play the release build with 48 characters from the game. The demo ran from July 15 to August 21, 2016.
The demos balanced the characters and avoided overpowered characters. SNK released The King of Fighters XIV in Japan, and and published it in North America and Europe respectively. Demos of the game were shown in Japan, Korea, the United States and other countries.In the Americas, some copies of the game were shipped earlier than the official release date and SNK asked players to avoid spoiling the game. Kyo Kusanagi's classic high-school outfit appeared as a pre-order bonus and downloadable content (DLC), while Iori Yagami's classic outfit appeared as a pre-order bonus for the Chinese version and was later released as DLC worldwide. A new design of ' also appeared as DLC.
In Japan, SNK sells the game with an artbook. Atlus USA announced its limited edition of the game would include a three-CD soundtrack and an artbook.Shortly after its debut, SNK released patch to fix problems with the game's online mode. That November, SNK announced another patch that would boost the game's visuals. This free patch became available on January 11, 2017, alongside alternative colors for the characters. Theresa may. 's outfit was also available as DLC later that month; this was followed by other DLC outfits each later months/weeks.Kula Diamond was given a sundress outfit in April. The patch was demonstrated in late December 2016. It was announced the DLC characters Whip, Ryuji Yamazaki, Vanessa and Rock Howard, along with two free DLC update patch stages—Terry Bogard's stage and the Monaco stage from —would be released on April 5, 2017.
Rock's revelation as a DLC was leaked by fans; this angered Oda who wanted to surprise them with the official trailer. Other DLC characters included the returning Heidern and Oswald.Besides regular DLC characters, in November 2017, SNK added a character based on a sketch by Saudi-Arabian artist Mashael Al-Barrak, who won a contest organized by Manga Productions in Saudi Arabia, Bahrain, Oman, Iraq, and United Arab Emirates. The winning design was used in the game. The character, Najd, became available with a new stage designed by Zainab Al-Lawaty from Oman. SNK Chairman Zhihui Ge was pleased with the result and said he wanted to incorporate more content from Middle-Eastern fans and developers to further increase the series' appeal in the region.In May 2017, SNK confirmed The King of Fighters XIV would be ported to, offering as few requirements as possible for the PC platform to run the game. The Windows port was released on June 15 the same year in two versions; one identical to the original PlayStation 4 game and the other including all of the DLC provided by the company. A Japanese arcade port was released shortly afterwards; this was tested on.
Reception Critical response ReceptionAggregate scoreAggregatorScore79/100 (PS4)Review scoresPublicationScore8/108.5/108/1908/10Gaming AgeA+8/10GameSpew9/10 (PC)IGN (Spanish)8.2/10The King of Fighters XIV received generally positive reviews in video game media; gives it an average score of 79 out of 100. Gaming Age 's Chris Dunlap gave it a perfect score, saying it is the best The King of Fighters game in the series and recommending it to fans of the fighting game genre due to its appealing features such as the Rush that makes fights easier to newcomers and the possibilities for rematches against the artificial intelligence. Many reviewers commented on the fighting system; praised its appeal to newcomers but criticized the 3D characters models. EGM praised the game's core mechanics and the use of the Rush System to appeal to a bigger audience. Despite the difficulties of mastering characters' moves without the Rush system, praised the game's online mode despite some slowdowns during the game's launch. Metro found the game appealing for skilled fighting game fans and a good starting point for players unhappy with Street Fighter V. Found the normal gameplay too challenging based on its performance needed to execute the special moves but said the gameplay remains true to earlier KOF games, most notably The King of Fighters XIII.
IGN praised the large number of modes, characters and unlockable material.The game's 3D characters received negative comments for their poor designs when compared with other games of the same generation. Juan Garcia from IGN 's Spanish site praised the redesigns of Robert Garcia and Kyo Kusanagi, which the reviewer found visually striking in contrast with the other characters.
KOF returns in a brand new installment, The King of Fighters XIV, on PlayStation®4. With a large variety of user-friendly game modes, refined online features, and an epic storyline, this is the best KOF experience ever! The Special Anniversary Edition includes: THE KING OF FIGHTERS XIV Game; Additional Playable Characters: Rock Howard, Ryuji Yamazaki, Vanessa, and Whip. 10 fun costumes to customize your fighters.
Lucas Sullivan from found the 3D models to be more likable and enjoyed the game's mechanics, though he criticized the story mode for being similar to the arcade game because unlike other games of the genre, it does not explore the characters. Despite saying game looks poor despite running at 60 fps, enjoyed the large number of characters and the detailed backgrounds. EGMNOW shared similar comments about the graphics and surprisingly large number of characters, stating that despite problems with the visuals, there is a lot of content to entertain players. Despite these issues, Gaming Age found the characters interesting, noting each has a unique fighting style and theme songs that are played when facing rivals. GameRevolution enjoyed the interactions between the characters when engaging in a rival fight, such as Kyo and Iori's interactions but was disappointed there was not much of it.The version of The King of Fighters XIV received far more favourable reviews. Critics appreciated that SNK updated the dated graphics of the PlayStation 4's version, making it more competent in comparison with other fighting-game franchises such as Street Fighter and Tekken. The high price, however, was noted to be too expensive for a port released a year after the original game.
Despite giving it a positive review, PCMrace said the port could have benefited from a crossplay with PlayStation 4 players and that the cast still needed to be more balanced in terms of movesets. Legacy The King of Fighters XIV reached number 20 on the UK physical sales chart. In its Japanese release, the game sold 46,474 units in its first ten days. By November 2017, SNK announced the period from mid-2016 to mid-2017 was very profitable, attributing it to the release of The King of Fighters XIV and its DLC characters.
In 2016, The King of Fighters XIV was nominated for the 'Best Fighting Game' Award at but lost to Street Fighter V.Despite initial issues with the online mode and other features from the game, Yasuyuki Oda stated the fan response to The King of Fighters XIV was positive especially after fixing these issues. As a result, he thinks The King of Fighters XV is possible but the company wants to focus on other franchises too. In February 2018, Oda announced the development of, a female character-driven fighting game. In November 2018, Oda spoke about the possibility of porting the game to the but he believes this might require unspecified technical issues.
In December 2018, SNK revealed the company was working on The King of Fighters XV, aiming to release it during 2020. Feeling the game's graphics were outdated for a 2016 game, SNK chairman Zhihui GE stated the XV will use the in order to give a better presentation.The King of Fighters XIV inspired a adaptation titled and written by Kyōtarō Azuma. The series was published in 's Magazine Pocket starting in January 2018. In July 2019, announced it had licensed the manga for a North-American edition, the first volume of which would be released in early 2020. A was released in 2017. References. @SNKGLOBAL (May 9, 2017).
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The announcement of the new King of Fighters in which they decided to abandon the proprietary 2D-drawing towards 3D-characters was like a bolt from the blue. Hardly anyone could imagine at that moment that the developers who have been working for so many years to create to the smallest detail the elaborated sprites animated by hand so easily give up their main visual “chips” and go to the camp to those who use 3D model on the front and back of the game arena.
But the King of Fighters XIV finally came out and we ourselves can estimate how much this moment influenced the perception of the new part of the legendary series and how this fighting is felt among the already proven competitors on the consoles of a new generation of competitors.The game unlike many colleagues in the genre immediately offers us access to 50 unique fighters. These are not copies or recolors but completely different characters each with its own characteristics frame special strokes and combinations. All these fighters are divided into conditional “groups” of which they are representatives but in practice when we form a shock team for battles this is by no means reflected on the player – you can play by anyone and against anyone. 32 fighters from the available ones were already in the series before and many fans easily recognize them but in addition to them 18 newcomers added to the game which perfectly fit into the game process and are well balanced in relation to other characters. So all those who have just purchased King of Fighters XIV will have a huge field for experiments and a lot of tricks with combinations for studying.In the battle there are 3 characters but not in the TAG-mode which is habitual for fans of fighting games but in strict sequence. We choose from the roster 3 heroes and when one of them is “knocked out” for 1 round the next one comes to replace. And so on until one of the players will not remain “in the sleeve” of the characters.
It is interesting that the health of the soldier who won the round is not replenished to the full by the next round but only a little “life” is added to the strip depending on how much time remained on the timer after the victory.