[ITEM]
26.03.2020

Patapon Wiki

14
Patapon
Developer(s)Pyramid
SCE Japan Studio[1]
Publisher(s)Sony Computer Entertainment
Director(s)Ejun
Producer(s)Junichi Yoshizawa
Designer(s)Hiroyuki Kotani
Programmer(s)Hayato Ikeda
Artist(s)Rolito
Composer(s)Kemmei Adachi
Daisuke Miyake
SeriesPatapon
Platform(s)PlayStation Portable, PlayStation 4
ReleasePlayStation Portable
  • NA: February 26, 2008
  • AU: February 28, 2008
PlayStation 4
Genre(s)Rhythm game, god game
Mode(s)Single-player

Patapon (パタポン) is a video game published for the PlayStation Portablehandheld game console combining gameplay features of a rhythm game and a third-person god game. The title is created from two Japanese onomatopoeia, pata (marching) and pon (drumming). The game is presented in a cartoonish, silhouetted two-dimensional environment, and features the player acting as a deity who commands an army of caricatured miniature tribal creatures by beating traditional talking drums. The game was developed by Pyramid and produced by Japan Studios.[1]

Gameplay[edit]

Patapon is a video game that the player controls in a manner similar to rhythm games. The player is put in direct control of a tribe of Patapon warriors; to command the warriors, the player inputs specific sequences using the face buttons on the PSP, each representing a 'talking drum', in time to a drum rhythm. These sequences order the tribe to move forward on the linear battlefield, attack, defend, and other actions. If the player inputs an unknown sequence or enters them off the main rhythm, the tribe will become confused and stop whatever they are doing. However, repeatedly entering a proper sequence in sync with the rhythm will lead the tribe into a 'Fever' increasing their attack and defensive bonuses. The tribe will stop doing anything after performing the last entered command if the player does not enter any more commands. For example, some commands are square, square, square, circle (Pata, Pata, Pata, Pon.), which has them march forward and circle, circle, square, circle (Pon, Pon, Pata, Pon.), which makes them attack.

The game is divided into several missions. Prior to each mission, the player can recruit new troops and assemble formations, equip troops with weapons and armor gained from the spoils of war or crafted from certain minigames. The player can return to an earlier mission to acquire additional resources and equipment to build up their troops before a larger battle.

Story[edit]

The Patapon Tribe were flourishing people until they experienced many tragic losses and later on, they were maltreated by the Zigoton Empire (although Ormen Karmen of the Karmen Tribe originally defeated them and overtook the Patapole Palace). The player takes the role of their god, the 'Almighty', and uses sacred war drums (Pata, Pon, Chaka, Don) to direct the Patapons to recover their land. As the story progresses, the Patapons embark on a journey to Earthend to look upon 'IT', a sacred object whose appearance is unknown to the tribe and whose purpose is to grant the Patapons eternal contentment and true happiness. The enemy of the Patapons is the evil Zigoton Empire, a powerful tribe of slightly squarish creatures with red-and-black eyes (as opposed to the white-and-black-eyed Patapons) that have oppressed the Patapons since their fall from power. It becomes apparent later in the game that the Zigotons have their own prophecy which foretells that when the Patapons finally see and gaze at 'IT', the world will fall into chaos. Towards the end of the game, many of the main Zigoton warriors sell their souls to the dark forces in an attempt to gain more power. Eventually Queen Kharma, ruler of the Zigotons, sells her soul in a final attempt to destroy the Patapons. When she is defeated, the Patapons have to kill Gorl, the demon that once threatened the world. Once defeated, the 3 Yaripons from the beginning arrive at the coast, which they assumed to be Earthend, and see the rising sun, which they assume to be 'IT'. However, unfulfilled by the anticlimactic end of their journey, they come to the conclusion that 'IT' is, in fact, not the sun and to realize their destiny, they must cross the ocean to the real Earthend and continue their quest. At the end of the game, there is a scene in which the Patapons and the Zigotons are working together to build a boat to cross the sea.

Playable demo[edit]

Patapon: Toot-A-Loot is an unofficial tribute to the Patapon series written and illustrated by a group of dedicated fans that takes place after the events of Patapon 3. The comic is not involved with the original creator and copyright-holders of Patapon, Sony and Rolitoland and may include. Patapon 3 is the 'third' release of Pyramid's groovy little game known as the Patapons. As they march to the beat of the 'God' to defeat different enemy tribes.

On January 25, 2008. a playable demo was announced by Patapon's associate producer Chris Hinojosa-Miranda via the official PlayStation blog. He revealed that the demo would be available for those who pre-ordered a copy of Patapon through GameStop. It has since been released as a downloadable demo for those in Europe and North America through the PlayStation Store.[2] Progress made in the demo version of Patapon (including the acquiring of a special demo-only weapon, The Spear of Protection) is transferable to the full retail release so players can resume progress from where they left off in the demo.[3]

Sequels[edit]

On July 9, 2008, a sequel[2] was announced. The game was released on UMD on November 27, 2008 in Japan and on February 13, 2009 in Europe. The North American version was released May 5, 2009 as a digital format download from the PlayStation Store.[4] People who reserved a copy of the game at a retail store were given a voucher to download it from the PlayStation Store. The game features new bosses and new units, a multiplayer mode and the appearance of a new tribe.[citation needed]

Narcissu 1st and 2nd street philadelphia. During E3 2010, Sony announced another sequel titled Patapon 3.[citation needed]

A port for PlayStation 4 was released on August 1, 2017.[5]

Reception[edit]

Reception
Aggregate score
AggregatorScore
MetacriticPSP: 86/100[6]
PS4: 72/100[7]
Review scores
PublicationScore
1Up.comA[8]
Edge8/10
Eurogamer8/10[9]
Game Informer8.75/10
GameSpot9/10[10]
IGN9.2/10[11]
X-Play

The game was well received among critics. Metacritic has an aggregate score of 86 out of 100.[6]IGN considers Patapon, 'not only one of the best rhythm games ever released, it's also one of the best titles for the PSP.'[11]GameSpot gave Patapon cited its excellent art design and innovative gameplay.[10]1UP.com noted its understated strategic depth despite the game's faults.[8] The game has sold 229,000 copies in North America by January 2009.[12]

GameSpot nominated this game in 'Best of 2008' awards.[citation needed] It was nominated in 'Best Graphic, Artistic', 'Best original music', 'Best original game mechanic', 'Most innovative game', 'Best original IP', 'Best Rhythm/Music game', 'Best PSP game' and won 2 of these awards.[citation needed]

Awards[edit]

My talking tom game online. GameSpot's 'Best of 2008':

  • Best original music
  • Most innovative game

IGN's 'Best of 2008 Awards':

  • Best Music/Rhythm Game
  • Best Artistic Design
  • Best Original Score
  • Best New IP
  • PSP Game of the Year

See also[edit]

  • Jungle Rumble, a rhythm game where drumming is used to control a tribe of monkeys with a Patapon influenced mechanic.[13]
  • Bust a Groove, 1998 music/fighting game with similar gameplay.
  • Kuchi shōga, a Japanese phonetic system for pronouncing the sounds of drums.
  • PlayStation All-Stars Battle Royale, a game that has a Patapon influenced stage.

References[edit]

  1. ^ ab'Pata-me, Pata-you, Patapon news'. 2007-12-21. Retrieved 2008-02-29.
  2. ^ ab'Patapon Demo'. Retrieved 2008-02-23.
  3. ^'Patapost Friday: Demo-pon, Pata-Details'. 2008-01-25. Retrieved 2008-02-23.
  4. ^Graft, Kris. 'Patapon 2 For PSP To Be Download-Only 'Test Case''. Retrieved 16 December 2017.
  5. ^Gilyadov, Alex (2017-07-19). 'Patapon Remastered Comes to PS4 Next Month'. IGN. Retrieved 2018-12-14.
  6. ^ ab'Patapon for PSP Reviews'. Metacritic. CBS Interactive. Retrieved January 2, 2020.
  7. ^'Patapon for PlayStation 4 Reviews'. Metacritic. CBS Interactive. Retrieved January 2, 2020.
  8. ^ ab'Patapon Review: Rhythmic Real-Time Strategy'. 1UP.com. February 26, 2008. Archived from the original on June 4, 2011. Retrieved February 29, 2008.
  9. ^'Patapon: Take advantage of another quirky classic'. Eurogamer. January 9, 2008. Retrieved January 2, 2020.
  10. ^ ab'Patapon Review'. GameSpot. February 6, 2008. Retrieved January 2, 2020.
  11. ^ ab'Patapon Review: This rhythm is gonna get you'. IGN. February 15, 2008. Retrieved January 2, 2020.
  12. ^Matthews, Matt (February 25, 2009). 'Behind The Charts: The Portable Rhythm Game Jam'. Gamasutra. Retrieved February 25, 2009.
  13. ^'Jungle Rumble drums up Patapon-styled action on iOS, Android'. 2013-08-21. Retrieved 2015-01-18.

External links[edit]

Retrieved from 'https://en.wikipedia.org/w/index.php?title=Patapon&oldid=948473662'

Contents SummaryPatapon is a PSP game series developed by Pyramid Studios and published by Japan Studios, with designs by Rolito. The game series centers around the Patapon Tribe as they journey through hostile lands and dangerous enemies, lead by Kami, to seek and discover the sacred land Earthend and gaze upon a magical item named IT.Powers Of The VerseThe verse is surprisingly more powerful than its initial impression would apply. The Patapons themselves are able to tank Building level attacks from massive monsters, while the other tribes have powerful Generals able to take on the whole army. Speedwise, however, they lack any notable feats.The High tiers, which include the leaders of the tribes, are often one of the most powerful magic wielders, utilizing hax like Flight,. However, the Mid tiers can boast other hax as well.The Main Protagonists and Antagonists of the last entry contain the most hax and power.Timeline.

Patapon

Patapon 1The once Mighty Patapons were enslaved by the Zigotons, old enemies of the Patapons after their god Kami disappears. One day, their Almighty returns to them after having been discovered by Hatapon the Flag Bearer. With their new found hope and motivation, the captured tribe destroys their captors and venture across the Zigoton land to find the fabled land Earthend.

At the end of their journey, the tribe fights against the Queen of the Zigotons Kharma and her powerful master, Gorl, who has the power to obliterate the planet. The Patapons march to the end of the continent to stare at the Sun rising, guised to believe it is IT. After the newly reformed Kharma informs them that the mistaken object is just the sun, they form a truce and build a ship to travel to Earthend. Patapon 2After defeating the Zigotons and mistaking the Sun for IT, the Patapons make a truce with their former rivals and travel across the sea to find Earthend. After a fateful encounter with a Kraken, their plans are lead astray as the whole ship sinks and both tribes suffer heavily.

When Hatapon is found by Kami, alongside three other survivors, they all march ahead to the foreign land rebuilding an army and skirmishing against a masked tribe called the Karmens. Among their quest, they discover a strange Patapon with apparent amnesia cursed to obey whoever names them who joins them and showcases his incredible powers. In the final confrontation, the leader of the Karmens Ormen Karmen reveals that he was the cause of the Patapon's downfall and the sudden infestation of demons into the world. After his defeat, alongside a last resort summoning of the great demon Dettankarmen, Hatapon and the three original Patapons find an egg and break it, believing the circular object to contain IT. However, The Patapon Princess is freed, further detailing that Hero received his mask from destroying the World Egg after being blackmailed by Ormen imprisoning her in an egg.

She also tells the Hero to cleanse the world of Demons and to find Earthend. After the rescue, The Karmens join the Zigotons and the Patapons to build a bridge over a rainbow to Earthend. Patapon 3Once the Rainbow Bridge was finished, the Patapons marched to another new land greeted by a large chest.

Once opened, The Archfiends are freed and curse the Patapons, petrifying them. In the Aftermath, Hatapon is shown to survive thanks to his flag and meets the final prisoner in the chest, Silver Hoshipon. Using his powers, he fused the Almighty and the Hero to create the Uberhero. Doing the same to the original three Patapons, Ton Chin and Kan, they regroup back at the Hideout of the Four Patapon Champions of Lore.

With their bestowed powers, the remaining Patapons fight through the now scarred lands to find the Archfiends and dispel them while fighting their chosen Dark Heroes. At the final resting place of the Archfiends, the evil djinns fuse with The Vessel to create Arch Pandara in an attempt to defeat the Patapons. In conclusion, the Patapons stand out on top but are separated from Uberhero. The avatar of Kami is confronted by an unknown entity requiring him to fulfill a wish, in which he responds to by wishing for his soul to be offered to save the Patapons. Meanwhile, The Original Three are transported to another unknown land. Silver Hoshipon appears and clarifies that the land they are in is Earthend, and that Good and Evil will be reborn into the world that they had destroyed, The Vessel. With his parting words, Silver Hoshipon restores Earthend and leaves Ton, Chin, and Kan to their final destination.

[/ITEM]
[/MAIN]
26.03.2020

Patapon Wiki

32
Patapon
Developer(s)Pyramid
SCE Japan Studio[1]
Publisher(s)Sony Computer Entertainment
Director(s)Ejun
Producer(s)Junichi Yoshizawa
Designer(s)Hiroyuki Kotani
Programmer(s)Hayato Ikeda
Artist(s)Rolito
Composer(s)Kemmei Adachi
Daisuke Miyake
SeriesPatapon
Platform(s)PlayStation Portable, PlayStation 4
ReleasePlayStation Portable
  • NA: February 26, 2008
  • AU: February 28, 2008
PlayStation 4
Genre(s)Rhythm game, god game
Mode(s)Single-player

Patapon (パタポン) is a video game published for the PlayStation Portablehandheld game console combining gameplay features of a rhythm game and a third-person god game. The title is created from two Japanese onomatopoeia, pata (marching) and pon (drumming). The game is presented in a cartoonish, silhouetted two-dimensional environment, and features the player acting as a deity who commands an army of caricatured miniature tribal creatures by beating traditional talking drums. The game was developed by Pyramid and produced by Japan Studios.[1]

Gameplay[edit]

Patapon is a video game that the player controls in a manner similar to rhythm games. The player is put in direct control of a tribe of Patapon warriors; to command the warriors, the player inputs specific sequences using the face buttons on the PSP, each representing a 'talking drum', in time to a drum rhythm. These sequences order the tribe to move forward on the linear battlefield, attack, defend, and other actions. If the player inputs an unknown sequence or enters them off the main rhythm, the tribe will become confused and stop whatever they are doing. However, repeatedly entering a proper sequence in sync with the rhythm will lead the tribe into a 'Fever' increasing their attack and defensive bonuses. The tribe will stop doing anything after performing the last entered command if the player does not enter any more commands. For example, some commands are square, square, square, circle (Pata, Pata, Pata, Pon.), which has them march forward and circle, circle, square, circle (Pon, Pon, Pata, Pon.), which makes them attack.

The game is divided into several missions. Prior to each mission, the player can recruit new troops and assemble formations, equip troops with weapons and armor gained from the spoils of war or crafted from certain minigames. The player can return to an earlier mission to acquire additional resources and equipment to build up their troops before a larger battle.

Story[edit]

The Patapon Tribe were flourishing people until they experienced many tragic losses and later on, they were maltreated by the Zigoton Empire (although Ormen Karmen of the Karmen Tribe originally defeated them and overtook the Patapole Palace). The player takes the role of their god, the 'Almighty', and uses sacred war drums (Pata, Pon, Chaka, Don) to direct the Patapons to recover their land. As the story progresses, the Patapons embark on a journey to Earthend to look upon 'IT', a sacred object whose appearance is unknown to the tribe and whose purpose is to grant the Patapons eternal contentment and true happiness. The enemy of the Patapons is the evil Zigoton Empire, a powerful tribe of slightly squarish creatures with red-and-black eyes (as opposed to the white-and-black-eyed Patapons) that have oppressed the Patapons since their fall from power. It becomes apparent later in the game that the Zigotons have their own prophecy which foretells that when the Patapons finally see and gaze at 'IT', the world will fall into chaos. Towards the end of the game, many of the main Zigoton warriors sell their souls to the dark forces in an attempt to gain more power. Eventually Queen Kharma, ruler of the Zigotons, sells her soul in a final attempt to destroy the Patapons. When she is defeated, the Patapons have to kill Gorl, the demon that once threatened the world. Once defeated, the 3 Yaripons from the beginning arrive at the coast, which they assumed to be Earthend, and see the rising sun, which they assume to be 'IT'. However, unfulfilled by the anticlimactic end of their journey, they come to the conclusion that 'IT' is, in fact, not the sun and to realize their destiny, they must cross the ocean to the real Earthend and continue their quest. At the end of the game, there is a scene in which the Patapons and the Zigotons are working together to build a boat to cross the sea.

Playable demo[edit]

Patapon: Toot-A-Loot is an unofficial tribute to the Patapon series written and illustrated by a group of dedicated fans that takes place after the events of Patapon 3. The comic is not involved with the original creator and copyright-holders of Patapon, Sony and Rolitoland and may include. Patapon 3 is the 'third' release of Pyramid's groovy little game known as the Patapons. As they march to the beat of the 'God' to defeat different enemy tribes.

On January 25, 2008. a playable demo was announced by Patapon's associate producer Chris Hinojosa-Miranda via the official PlayStation blog. He revealed that the demo would be available for those who pre-ordered a copy of Patapon through GameStop. It has since been released as a downloadable demo for those in Europe and North America through the PlayStation Store.[2] Progress made in the demo version of Patapon (including the acquiring of a special demo-only weapon, The Spear of Protection) is transferable to the full retail release so players can resume progress from where they left off in the demo.[3]

Sequels[edit]

On July 9, 2008, a sequel[2] was announced. The game was released on UMD on November 27, 2008 in Japan and on February 13, 2009 in Europe. The North American version was released May 5, 2009 as a digital format download from the PlayStation Store.[4] People who reserved a copy of the game at a retail store were given a voucher to download it from the PlayStation Store. The game features new bosses and new units, a multiplayer mode and the appearance of a new tribe.[citation needed]

Narcissu 1st and 2nd street philadelphia. During E3 2010, Sony announced another sequel titled Patapon 3.[citation needed]

A port for PlayStation 4 was released on August 1, 2017.[5]

Reception[edit]

Reception
Aggregate score
AggregatorScore
MetacriticPSP: 86/100[6]
PS4: 72/100[7]
Review scores
PublicationScore
1Up.comA[8]
Edge8/10
Eurogamer8/10[9]
Game Informer8.75/10
GameSpot9/10[10]
IGN9.2/10[11]
X-Play

The game was well received among critics. Metacritic has an aggregate score of 86 out of 100.[6]IGN considers Patapon, 'not only one of the best rhythm games ever released, it's also one of the best titles for the PSP.'[11]GameSpot gave Patapon cited its excellent art design and innovative gameplay.[10]1UP.com noted its understated strategic depth despite the game's faults.[8] The game has sold 229,000 copies in North America by January 2009.[12]

GameSpot nominated this game in 'Best of 2008' awards.[citation needed] It was nominated in 'Best Graphic, Artistic', 'Best original music', 'Best original game mechanic', 'Most innovative game', 'Best original IP', 'Best Rhythm/Music game', 'Best PSP game' and won 2 of these awards.[citation needed]

Awards[edit]

My talking tom game online. GameSpot's 'Best of 2008':

  • Best original music
  • Most innovative game

IGN's 'Best of 2008 Awards':

  • Best Music/Rhythm Game
  • Best Artistic Design
  • Best Original Score
  • Best New IP
  • PSP Game of the Year

See also[edit]

  • Jungle Rumble, a rhythm game where drumming is used to control a tribe of monkeys with a Patapon influenced mechanic.[13]
  • Bust a Groove, 1998 music/fighting game with similar gameplay.
  • Kuchi shōga, a Japanese phonetic system for pronouncing the sounds of drums.
  • PlayStation All-Stars Battle Royale, a game that has a Patapon influenced stage.

References[edit]

  1. ^ ab'Pata-me, Pata-you, Patapon news'. 2007-12-21. Retrieved 2008-02-29.
  2. ^ ab'Patapon Demo'. Retrieved 2008-02-23.
  3. ^'Patapost Friday: Demo-pon, Pata-Details'. 2008-01-25. Retrieved 2008-02-23.
  4. ^Graft, Kris. 'Patapon 2 For PSP To Be Download-Only 'Test Case''. Retrieved 16 December 2017.
  5. ^Gilyadov, Alex (2017-07-19). 'Patapon Remastered Comes to PS4 Next Month'. IGN. Retrieved 2018-12-14.
  6. ^ ab'Patapon for PSP Reviews'. Metacritic. CBS Interactive. Retrieved January 2, 2020.
  7. ^'Patapon for PlayStation 4 Reviews'. Metacritic. CBS Interactive. Retrieved January 2, 2020.
  8. ^ ab'Patapon Review: Rhythmic Real-Time Strategy'. 1UP.com. February 26, 2008. Archived from the original on June 4, 2011. Retrieved February 29, 2008.
  9. ^'Patapon: Take advantage of another quirky classic'. Eurogamer. January 9, 2008. Retrieved January 2, 2020.
  10. ^ ab'Patapon Review'. GameSpot. February 6, 2008. Retrieved January 2, 2020.
  11. ^ ab'Patapon Review: This rhythm is gonna get you'. IGN. February 15, 2008. Retrieved January 2, 2020.
  12. ^Matthews, Matt (February 25, 2009). 'Behind The Charts: The Portable Rhythm Game Jam'. Gamasutra. Retrieved February 25, 2009.
  13. ^'Jungle Rumble drums up Patapon-styled action on iOS, Android'. 2013-08-21. Retrieved 2015-01-18.

External links[edit]

Retrieved from 'https://en.wikipedia.org/w/index.php?title=Patapon&oldid=948473662'

Contents SummaryPatapon is a PSP game series developed by Pyramid Studios and published by Japan Studios, with designs by Rolito. The game series centers around the Patapon Tribe as they journey through hostile lands and dangerous enemies, lead by Kami, to seek and discover the sacred land Earthend and gaze upon a magical item named IT.Powers Of The VerseThe verse is surprisingly more powerful than its initial impression would apply. The Patapons themselves are able to tank Building level attacks from massive monsters, while the other tribes have powerful Generals able to take on the whole army. Speedwise, however, they lack any notable feats.The High tiers, which include the leaders of the tribes, are often one of the most powerful magic wielders, utilizing hax like Flight,. However, the Mid tiers can boast other hax as well.The Main Protagonists and Antagonists of the last entry contain the most hax and power.Timeline.

Patapon

Patapon 1The once Mighty Patapons were enslaved by the Zigotons, old enemies of the Patapons after their god Kami disappears. One day, their Almighty returns to them after having been discovered by Hatapon the Flag Bearer. With their new found hope and motivation, the captured tribe destroys their captors and venture across the Zigoton land to find the fabled land Earthend.

At the end of their journey, the tribe fights against the Queen of the Zigotons Kharma and her powerful master, Gorl, who has the power to obliterate the planet. The Patapons march to the end of the continent to stare at the Sun rising, guised to believe it is IT. After the newly reformed Kharma informs them that the mistaken object is just the sun, they form a truce and build a ship to travel to Earthend. Patapon 2After defeating the Zigotons and mistaking the Sun for IT, the Patapons make a truce with their former rivals and travel across the sea to find Earthend. After a fateful encounter with a Kraken, their plans are lead astray as the whole ship sinks and both tribes suffer heavily.

When Hatapon is found by Kami, alongside three other survivors, they all march ahead to the foreign land rebuilding an army and skirmishing against a masked tribe called the Karmens. Among their quest, they discover a strange Patapon with apparent amnesia cursed to obey whoever names them who joins them and showcases his incredible powers. In the final confrontation, the leader of the Karmens Ormen Karmen reveals that he was the cause of the Patapon's downfall and the sudden infestation of demons into the world. After his defeat, alongside a last resort summoning of the great demon Dettankarmen, Hatapon and the three original Patapons find an egg and break it, believing the circular object to contain IT. However, The Patapon Princess is freed, further detailing that Hero received his mask from destroying the World Egg after being blackmailed by Ormen imprisoning her in an egg.

She also tells the Hero to cleanse the world of Demons and to find Earthend. After the rescue, The Karmens join the Zigotons and the Patapons to build a bridge over a rainbow to Earthend. Patapon 3Once the Rainbow Bridge was finished, the Patapons marched to another new land greeted by a large chest.

Once opened, The Archfiends are freed and curse the Patapons, petrifying them. In the Aftermath, Hatapon is shown to survive thanks to his flag and meets the final prisoner in the chest, Silver Hoshipon. Using his powers, he fused the Almighty and the Hero to create the Uberhero. Doing the same to the original three Patapons, Ton Chin and Kan, they regroup back at the Hideout of the Four Patapon Champions of Lore.

With their bestowed powers, the remaining Patapons fight through the now scarred lands to find the Archfiends and dispel them while fighting their chosen Dark Heroes. At the final resting place of the Archfiends, the evil djinns fuse with The Vessel to create Arch Pandara in an attempt to defeat the Patapons. In conclusion, the Patapons stand out on top but are separated from Uberhero. The avatar of Kami is confronted by an unknown entity requiring him to fulfill a wish, in which he responds to by wishing for his soul to be offered to save the Patapons. Meanwhile, The Original Three are transported to another unknown land. Silver Hoshipon appears and clarifies that the land they are in is Earthend, and that Good and Evil will be reborn into the world that they had destroyed, The Vessel. With his parting words, Silver Hoshipon restores Earthend and leaves Ton, Chin, and Kan to their final destination.

Patapon Wiki В© 2020